Computer Scientist with a strong foundation in low-level programming, Intel intrinsics, and performance optimization.
Demonstrated expertise in algorithm design and systems programming through advanced coursework, including CS 5850, where
I implemented a parallel bitonic merge sort algorithm, non-blocking linked lists, and Gaussian image blurring. Proficient in C++, Python, and data
analytics, with a deep understanding of data structures and bitwise operations. Also familiar with Java, SQL, HTML/CSS, JavaScript, and Docker. Proficient in using Linux terminal for development and debugging. Visual Studio Code is my preferred IDE, also familiar with IntelliJ IDEA, Eclipse, CLion, Wing, and Google Colabs. Experienced with Git and GitHub for version control and collaboration. Knowledgeable in Agile methodologies and Scrum practices, having worked in team environments to deliver software projects efficiently.
In my spare time I enjoy developing various projects including a 3D maze generator, a quad tree intended for use in a barnes hut n-body simulation, and a humidity and temperature maintenance system using an Arduino, sensors and relays to control a humidifier and a heater in a mini greenhouse. Less related to my career is my interest in high voltage electronics, metal casting, 3D printing, CNC machining, astrophotography, hiking, camping, rock hounding, herping, aquariums